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Dev Singh

With a B.A. in Digital Media - Game Design, I am passionate about designing immersive gameplay experiences through level design, cinematic sequencing, gameplay systems, and player-focused interaction.

Released Projects

S.O.R.N - The Lab

Level Design

Level 2 - The mission is to uncover the truth about the superweapon by investigating and fighting through a lab facility with new enemies and boss encounters.

Explore the Level →

Abyssal Shade

Main Level - Encourage players to explore an open-world map through environmental variety.

Enter the Experience →

Ripple Rescue

A top-down puzzle game with levels ranging in difficulty, allowing a traditional and creative approach to level design.

Explore the Puzzle →
Additional Projects

David’s Mighty Men

Carried out to vertical slice, a project focused on combat, level design, cinematic sequencing, and enemy systems.

View Breakdown →

The Lone Town

Cinematic project focused on recreating the classic spaghetti western through level design and camera work.

Enter the Saloon →